voxel-test/cubes.c
2024-07-17 16:09:04 -04:00

253 lines
No EOL
6.4 KiB
C

// the messiest part of this whole codebase
#include "cubes.h"
#include "gen.h"
#include <pthread.h>
#include <stdio.h>
#include <stdlib.h>
struct args {
struct v3f *cube;
struct v3f *text;
struct v3i pos;
int a;
int i;
int a3;
int *i2;
};
int ox = -1024;
int oy = -1024;
int oz = -1024;
struct chunk *chunk_old = NULL;
void gen_face(struct v3f *cube, int i, int x, int y, int z, int x2, int y2,
int z2, int *j, int is_text, struct chunk dat, int ci, int a3) {
struct v3i a = {{x, y, z}};
struct v3f a2 = {{x, y, z}};
if (is_text) {
a.pos[i]--;
int exists = 0;
int type = cube_exists(x, y, z, dat, ci);
int typeB = cube_exists(a.pos[0], a.pos[1], a.pos[2], dat, ci);
exists = ((!!type) != (!!typeB));
a2.pos[0] = exists ? TEXT_GAP_H * (type ? (type - 1) : (typeB - 1)) : -1.0;
a2.pos[1] = exists ? TEXT_GAP_V * (i + (!!type) * 3) : -1.0;
a2.pos[2] = 0;
if (!exists) {
*j = (*j - 6 * a3);
return;
}
}
struct v3f b = a2;
struct v3f c = a2;
struct v3f d = a2;
if (is_text) {
b.pos[0] += TEXT_GAP_H;
c.pos[1] += TEXT_GAP_V;
d.pos[0] += TEXT_GAP_H;
d.pos[1] += TEXT_GAP_V;
} else {
b.pos[(i == 0) ? 1 : 0]++;
c.pos[(i == 2) ? 1 : 2]++;
d.pos[(i == 0) ? 1 : 0]++;
d.pos[(i == 2) ? 1 : 2]++;
}
cube[*j] = a2;
cube[*j + 1] = b;
cube[*j + 2] = c;
cube[*j + 3] = c;
cube[*j + 4] = b;
cube[*j + 5] = d;
}
void *gen_chunk(void *args) {
struct args args2 = ((struct args *)args)[0];
int i = args2.i;
int a3 = args2.a3;
int a2 = args2.a;
int a = a2 % a3;
int *i2 = args2.i2;
int x2 = args2.pos.pos[0];
int y2 = args2.pos.pos[1];
int z2 = args2.pos.pos[2];
struct v3f *cube = args2.cube;
struct v3f *text = args2.text;
struct v3f vNul = {{-10.0, -10.0, -10.0}};
if (x2 < 0 || y2 < 0 || z2 < 0) {
for (int a = i; a < args2.i + (BLOCK_ALL * 18) * a3; a += 6 * a3) {
cube[a] = vNul;
text[a] = vNul;
}
return 0;
}
// int is_text = args2.is_text;
int the_j = a2;
struct chunk chunk = fetch_chunk(x2 / CHUNK_LENGTH, y2 / CHUNK_LENGTH,
z2 / CHUNK_LENGTH, a, 0);
if (chunk.exists != 0 && the_j > -1)
chunk_old[the_j] = chunk;
printf("Loading world... (%i / %i)\n", a2, CHUNK_ALL);
if (i > CBLOCK_ALL * 18)
return (void *)i;
for (int y4 = 0; y4 < CHUNK_LENGTH; y4++) {
for (int x4 = 0; x4 < CHUNK_LENGTH; x4++) {
for (int z4 = 0; z4 < CHUNK_LENGTH; z4++) {
int y3 = y2 + y4;
int x3 = x2 + x4;
int z3 = z2 + z4;
for (int m = 0; m < 3; m++) {
gen_face(cube, m, x3, y3, z3, x4, y4, z4, &i, 0, chunk, a, a3);
gen_face(text, m, x3, y3, z3, x4, y4, z4, &i, 1, chunk, a, a3);
i += 6 * a3;
if (i > CBLOCK_ALL * 18)
return (void *)i;
}
}
}
}
for (int a = i; a < args2.i + (BLOCK_ALL * 18) * a3; a += 6 * a3) {
cube[a] = vNul;
text[a] = vNul;
}
return (void *)i;
}
void free_chunks_old() { free(chunk_old); }
int gen_cubes(struct v3f *cube, struct v3f *text, struct v3f *cubeO,
struct v3f *textO, int x, int y, int z, int is_purge, int *i2) {
struct v3f noth = {{-1, -1, -1}};
for (int i = 0; i < CBLOCK_ALL * 18; i++) {
cube[i] = noth;
text[i] = noth;
}
int i = 0;
x *= CHUNK_LENGTH;
y *= CHUNK_LENGTH;
z *= CHUNK_LENGTH;
int a3 = CHUNK_DIAMETER_H;
int a =
0; //(z % CHUNK_DIAMETER_H) + (x % CHUNK_DIAMETER_H) * CHUNK_DIAMETER_H +
//(y % CHUNK_DIAMETER_V) * CHUNK_DIAMETER_H * CHUNK_DIAMETER_H;
// a = a % a3;
// if (a < 0) a = -a;
struct args args[a3];
int thread_return[a3];
if (is_purge) {
for (int k = 0; k < a3; k++) {
purge_chunks(k);
}
}
if (!chunk_old) {
chunk_old = calloc((CHUNK_ALL), sizeof(struct chunk));
}
pthread_t thread_id[a3];
int j = 0;
for (int y2 = y - (CHUNK_RADIUS_V)*CHUNK_LENGTH;
y2 <= y + (CHUNK_RADIUS_V)*CHUNK_LENGTH; y2 += CHUNK_LENGTH) {
for (int x2 = x - (CHUNK_RADIUS_H)*CHUNK_LENGTH;
x2 <= x + (CHUNK_RADIUS_H)*CHUNK_LENGTH; x2 += CHUNK_LENGTH) {
for (int z2 = z - (CHUNK_RADIUS_H)*CHUNK_LENGTH;
z2 <= z + (CHUNK_RADIUS_H)*CHUNK_LENGTH; z2 += CHUNK_LENGTH) {
struct v3i pos = {
{x + (((x2 / CHUNK_LENGTH) % (CHUNK_DIAMETER_H)) - CHUNK_RADIUS_H) *
CHUNK_LENGTH,
y + (((y2 / CHUNK_LENGTH) % (CHUNK_DIAMETER_V)) - CHUNK_RADIUS_V) *
CHUNK_LENGTH,
z + (((z2 / CHUNK_LENGTH) % (CHUNK_DIAMETER_H)) - CHUNK_RADIUS_H) *
CHUNK_LENGTH}};
int a2 = a % a3;
args[a2].cube = cube;
args[a2].text = text;
args[a2].pos = pos;
// args[a2].is_text = is_text;
args[a2].a = a;
args[a2].i = i;
args[a2].a3 = a3;
args[a2].i2 = i2;
/*gen_chunk((void *)&args); */
struct chunk old_chunk = chunk_old[a];
int cached =
(old_chunk.x == pos.pos[0] / CHUNK_LENGTH &&
old_chunk.y == pos.pos[1] / CHUNK_LENGTH &&
old_chunk.z == pos.pos[2] / CHUNK_LENGTH && old_chunk.exists != 0);
if (cached) {
thread_return[a2] = i2[a2 / a3];
thread_id[a2] = -1;
} else if (pos.pos[0] < 0 || pos.pos[1] < 0 || pos.pos[2] < 0 ||
pos.pos[1] < ((y - CHUNK_LENGTH * CHUNK_RADIUS_V) * 1.05)) {
thread_return[a2] = -1;
thread_id[a2] = -1;
} else {
pthread_create(&(thread_id[a2]), NULL, gen_chunk,
(void *)&(args[a2]));
}
i += 6;
a++;
}
for (int k = 0; k < a3; k++) {
if (thread_id[k] == -1)
continue;
pthread_join((thread_id[k]), (void **)&thread_return[k]);
}
int max = 0;
int min = 0xFFFFFFF;
for (int a = 0; a < a3; a++) {
max = (max > thread_return[a]) ? max : thread_return[a];
min = (min < thread_return[a]) ? min : thread_return[a];
}
max += 6;
i2[(a / a3) - 1] = max;
if (max > i) {
memcpy(&(cubeO[j]), &(cube[i - 6 * a3]),
(max - i) * sizeof(struct v3f));
memcpy(&(textO[j]), &(text[i - 6 * a3]),
(max - i) * sizeof(struct v3f));
j += max - i;
}
i = (BLOCK_ALL * 18) * a; // i = max + 6;
}
}
ox = x;
oy = y;
oz = z;
return j; // i;
}