multi-threaded chunk loading
This commit is contained in:
parent
186ea5f204
commit
7b9de49502
4 changed files with 73 additions and 58 deletions
10
const.h
10
const.h
|
@ -10,15 +10,13 @@ typedef struct VertexI {
|
||||||
int pos[3];
|
int pos[3];
|
||||||
} VertexI;
|
} VertexI;
|
||||||
|
|
||||||
|
|
||||||
typedef struct Vertex2 {
|
typedef struct Vertex2 {
|
||||||
vec2 pos;
|
vec2 pos;
|
||||||
} Vertex2;
|
} Vertex2;
|
||||||
|
|
||||||
|
#define CHUNK_LENGTH 8
|
||||||
#define CHUNK_LENGTH 16
|
#define CHUNK_RADIUS_H 16 // 8
|
||||||
#define CHUNK_RADIUS_H 4//8
|
#define CHUNK_RADIUS_V 8 // 4
|
||||||
#define CHUNK_RADIUS_V 4 //4
|
|
||||||
|
|
||||||
#define TEXT_GAP_H 1 / 3.0
|
#define TEXT_GAP_H 1 / 3.0
|
||||||
#define TEXT_GAP_V 1 / 1.0
|
#define TEXT_GAP_V 1 / 1.0
|
||||||
|
@ -28,7 +26,7 @@ typedef struct Vertex2 {
|
||||||
#define CHUNK_ALL CHUNK_DIAMETER_H *CHUNK_DIAMETER_H *CHUNK_DIAMETER_V
|
#define CHUNK_ALL CHUNK_DIAMETER_H *CHUNK_DIAMETER_H *CHUNK_DIAMETER_V
|
||||||
#define BLOCK_ALL CHUNK_LENGTH *CHUNK_LENGTH *CHUNK_LENGTH
|
#define BLOCK_ALL CHUNK_LENGTH *CHUNK_LENGTH *CHUNK_LENGTH
|
||||||
#define CBLOCK_ALL BLOCK_ALL *CHUNK_ALL
|
#define CBLOCK_ALL BLOCK_ALL *CHUNK_ALL
|
||||||
#define CBUF_ALL 25
|
#define CBUF_ALL 10
|
||||||
|
|
||||||
#define CTRI_ALL CBLOCK_ALL * 18 * sizeof(Vertex)
|
#define CTRI_ALL CBLOCK_ALL * 18 * sizeof(Vertex)
|
||||||
|
|
||||||
|
|
65
cubes.c
65
cubes.c
|
@ -12,15 +12,15 @@ struct args {
|
||||||
};
|
};
|
||||||
|
|
||||||
void gen_face(Vertex *cube, int i, int x, int y, int z, int x2, int y2, int z2,
|
void gen_face(Vertex *cube, int i, int x, int y, int z, int x2, int y2, int z2,
|
||||||
int j, int is_text, Chunk dat) {
|
int j, int is_text, Chunk dat, int ci) {
|
||||||
VertexI a = {{x, y, z}};
|
VertexI a = {{x, y, z}};
|
||||||
Vertex a2 = {{x, y, z}};
|
Vertex a2 = {{x, y, z}};
|
||||||
|
|
||||||
if (is_text) {
|
if (is_text) {
|
||||||
a.pos[i]--;
|
a.pos[i]--;
|
||||||
int exists = 0;
|
int exists = 0;
|
||||||
exists = (cube_exists(x, y, z, dat) !=
|
exists = (cube_exists(x, y, z, dat, ci) !=
|
||||||
cube_exists(a.pos[0], a.pos[1], a.pos[2], dat));
|
cube_exists(a.pos[0], a.pos[1], a.pos[2], dat, ci));
|
||||||
|
|
||||||
a2.pos[0] = exists ? TEXT_GAP_H * i : -1.0;
|
a2.pos[0] = exists ? TEXT_GAP_H * i : -1.0;
|
||||||
a2.pos[1] = exists ? TEXT_GAP_V * i : -1.0;
|
a2.pos[1] = exists ? TEXT_GAP_V * i : -1.0;
|
||||||
|
@ -55,17 +55,21 @@ void *gen_chunk(void *args) {
|
||||||
struct args args2 = ((struct args *)args)[0];
|
struct args args2 = ((struct args *)args)[0];
|
||||||
|
|
||||||
int i = args2.i;
|
int i = args2.i;
|
||||||
|
int a = args2.a % CHUNK_DIAMETER_H;
|
||||||
|
int a2 = args2.a;
|
||||||
int x2 = args2.pos.pos[0];
|
int x2 = args2.pos.pos[0];
|
||||||
int y2 = args2.pos.pos[1];
|
int y2 = args2.pos.pos[1];
|
||||||
int z2 = args2.pos.pos[2];
|
int z2 = args2.pos.pos[2];
|
||||||
Vertex *cube = args2.cube;
|
Vertex *cube = args2.cube;
|
||||||
int is_text = args2.is_text;
|
int is_text = args2.is_text;
|
||||||
Chunk chunk =
|
|
||||||
fetch_chunk(x2 / CHUNK_LENGTH, y2 / CHUNK_LENGTH, z2 / CHUNK_LENGTH);
|
|
||||||
|
|
||||||
printf("progress on this thread (%i / %i)\n", args2.a, CHUNK_ALL);
|
purge_chunks(a % CHUNK_DIAMETER_H);
|
||||||
|
|
||||||
|
Chunk chunk = fetch_chunk(x2 / CHUNK_LENGTH, y2 / CHUNK_LENGTH,
|
||||||
|
z2 / CHUNK_LENGTH, a);
|
||||||
|
|
||||||
|
printf("progress on this thread (%i / %i)\n", a2, CHUNK_ALL);
|
||||||
|
|
||||||
purge_chunks();
|
|
||||||
for (int y4 = 0; y4 < CHUNK_LENGTH; y4++) {
|
for (int y4 = 0; y4 < CHUNK_LENGTH; y4++) {
|
||||||
|
|
||||||
for (int x4 = 0; x4 < CHUNK_LENGTH; x4++) {
|
for (int x4 = 0; x4 < CHUNK_LENGTH; x4++) {
|
||||||
|
@ -75,9 +79,9 @@ void *gen_chunk(void *args) {
|
||||||
int x3 = x2 + x4;
|
int x3 = x2 + x4;
|
||||||
int z3 = z2 + z4;
|
int z3 = z2 + z4;
|
||||||
|
|
||||||
gen_face(cube, 0, x3, y3, z3, x4, y4, z4, i, is_text, chunk);
|
gen_face(cube, 0, x3, y3, z3, x4, y4, z4, i, is_text, chunk, a );
|
||||||
gen_face(cube, 1, x3, y3, z3, x4, y4, z4, i + 6, is_text, chunk);
|
gen_face(cube, 1, x3, y3, z3, x4, y4, z4, i + 6, is_text, chunk, a );
|
||||||
gen_face(cube, 2, x3, y3, z3, x4, y4, z4, i + 12, is_text, chunk);
|
gen_face(cube, 2, x3, y3, z3, x4, y4, z4, i + 12, is_text, chunk, a);
|
||||||
i += 18;
|
i += 18;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -92,38 +96,39 @@ void gen_cubes(Vertex *cube, int x, int y, int z, int is_text) {
|
||||||
y *= CHUNK_LENGTH;
|
y *= CHUNK_LENGTH;
|
||||||
z *= CHUNK_LENGTH;
|
z *= CHUNK_LENGTH;
|
||||||
|
|
||||||
pthread_t thread_id[24];
|
struct args args[CHUNK_DIAMETER_H];
|
||||||
for (int y2 = y - CHUNK_RADIUS_H * CHUNK_LENGTH;
|
|
||||||
y2 <= y + CHUNK_RADIUS_H * CHUNK_LENGTH; y2 += CHUNK_LENGTH) {
|
pthread_t thread_id[CHUNK_DIAMETER_H];
|
||||||
|
for (int y2 = y - CHUNK_RADIUS_V * CHUNK_LENGTH;
|
||||||
|
y2 <= y + CHUNK_RADIUS_V * CHUNK_LENGTH; y2 += CHUNK_LENGTH) {
|
||||||
|
|
||||||
for (int x2 = x - CHUNK_RADIUS_H * CHUNK_LENGTH;
|
for (int x2 = x - CHUNK_RADIUS_H * CHUNK_LENGTH;
|
||||||
x2 <= x + CHUNK_RADIUS_H * CHUNK_LENGTH; x2 += CHUNK_LENGTH) {
|
x2 <= x + CHUNK_RADIUS_H * CHUNK_LENGTH; x2 += CHUNK_LENGTH) {
|
||||||
|
|
||||||
for (int z2 = z - CHUNK_RADIUS_V * CHUNK_LENGTH;
|
for (int z2 = z - CHUNK_RADIUS_H * CHUNK_LENGTH;
|
||||||
z2 <= z + CHUNK_RADIUS_V * CHUNK_LENGTH; z2 += CHUNK_LENGTH) {
|
z2 <= z + CHUNK_RADIUS_H * CHUNK_LENGTH; z2 += CHUNK_LENGTH) {
|
||||||
|
|
||||||
VertexI pos = {{x2, y2, z2}};
|
VertexI pos = {{x2, y2, z2}};
|
||||||
struct args args = {cube, pos, is_text, a, i};
|
int a2 = a % CHUNK_DIAMETER_H;
|
||||||
|
args[a2].cube = cube;
|
||||||
|
args[a2].pos = pos;
|
||||||
|
args[a2].is_text = is_text;
|
||||||
|
args[a2].a = a;
|
||||||
|
args[a2].i = i;
|
||||||
|
|
||||||
gen_chunk((void *)&args);
|
/*gen_chunk((void *)&args); */
|
||||||
|
|
||||||
|
pthread_create(&(thread_id[a2]), NULL, gen_chunk,
|
||||||
|
(void *)&(args[a2]));
|
||||||
|
|
||||||
i += CHUNK_LENGTH * CHUNK_LENGTH * CHUNK_LENGTH * 18;
|
i += CHUNK_LENGTH * CHUNK_LENGTH * CHUNK_LENGTH * 18;
|
||||||
|
|
||||||
/* buggy
|
|
||||||
pthread_create(&(thread_id[i]), NULL, gen_chunk, (void *)&args);
|
|
||||||
|
|
||||||
if (i == 23) {
|
|
||||||
for (int k = 0; k < 24; k++) {
|
|
||||||
pthread_join((thread_id[k]), NULL);
|
|
||||||
}
|
|
||||||
i = 0;
|
|
||||||
} else {
|
|
||||||
i++;
|
|
||||||
}
|
|
||||||
*/
|
|
||||||
|
|
||||||
a++;
|
a++;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
for (int k = 0; k < CHUNK_DIAMETER_H; k++) {
|
||||||
|
pthread_join((thread_id[k]), NULL);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
46
gen.c
46
gen.c
|
@ -5,6 +5,7 @@
|
||||||
|
|
||||||
Chunk *chunks = NULL;
|
Chunk *chunks = NULL;
|
||||||
int lastI = 0;
|
int lastI = 0;
|
||||||
|
int seed = 69420;
|
||||||
|
|
||||||
double interpolate(double a0, double a1, double w) {
|
double interpolate(double a0, double a1, double w) {
|
||||||
return (a1 - a0) * (3.0 - w * 2.0) * w * w + a0;
|
return (a1 - a0) * (3.0 - w * 2.0) * w * w + a0;
|
||||||
|
@ -13,10 +14,8 @@ double interpolate(double a0, double a1, double w) {
|
||||||
int hash_combine(int a, int b) { return b + 0x9e3779b9 + (a << 6) + (a >> 2); }
|
int hash_combine(int a, int b) { return b + 0x9e3779b9 + (a << 6) + (a >> 2); }
|
||||||
|
|
||||||
Vertex2 perlin_grad(int x, int y) {
|
Vertex2 perlin_grad(int x, int y) {
|
||||||
srand(x);
|
int x_hash = hash_combine(x, seed);
|
||||||
int x_hash = rand();
|
int y_hash = hash_combine(seed, y);
|
||||||
srand(y);
|
|
||||||
int y_hash = rand();
|
|
||||||
|
|
||||||
double random = hash_combine(x_hash, y_hash) * (M_PI / ~(~0u >> 1));
|
double random = hash_combine(x_hash, y_hash) * (M_PI / ~(~0u >> 1));
|
||||||
Vertex2 out = {cos(random), sin(random)};
|
Vertex2 out = {cos(random), sin(random)};
|
||||||
|
@ -58,16 +57,19 @@ double perlin_calc(double x, double y, double s) {
|
||||||
return value;
|
return value;
|
||||||
}
|
}
|
||||||
|
|
||||||
Chunk fetch_chunk(int x, int y, int z) {
|
Chunk fetch_chunk(int x, int y, int z, int ci) {
|
||||||
if (chunks == NULL) {
|
if (chunks == NULL) {
|
||||||
chunks = calloc(CBUF_ALL, sizeof(Chunk));
|
chunks = calloc(CBUF_ALL * CHUNK_DIAMETER_H, sizeof(Chunk));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Chunk *chunks2 = &chunks[CBUF_ALL * ci];
|
||||||
|
|
||||||
Chunk chunk;
|
Chunk chunk;
|
||||||
|
|
||||||
int i, j;
|
int i, j;
|
||||||
for (j = 0; j < CBUF_ALL; j++) {
|
for (j = 0; j < CBUF_ALL; j++) {
|
||||||
i = (j + lastI) % CBUF_ALL;
|
i = (j + lastI) % CBUF_ALL;
|
||||||
chunk = chunks[i];
|
chunk = chunks2[i];
|
||||||
if (chunk.x == x && chunk.y == y && chunk.z == z && chunk.exists) {
|
if (chunk.x == x && chunk.y == y && chunk.z == z && chunk.exists) {
|
||||||
// lastI = i;
|
// lastI = i;
|
||||||
return chunk;
|
return chunk;
|
||||||
|
@ -76,7 +78,7 @@ Chunk fetch_chunk(int x, int y, int z) {
|
||||||
|
|
||||||
for (j = CBUF_ALL - 1; j >= 0; j--) {
|
for (j = CBUF_ALL - 1; j >= 0; j--) {
|
||||||
i = j;
|
i = j;
|
||||||
chunk = chunks[i];
|
chunk = chunks2[i];
|
||||||
if (!chunk.exists)
|
if (!chunk.exists)
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
@ -97,8 +99,10 @@ Chunk fetch_chunk(int x, int y, int z) {
|
||||||
int x3 = x2 + x * CHUNK_LENGTH;
|
int x3 = x2 + x * CHUNK_LENGTH;
|
||||||
for (int z2 = 0; z2 < CHUNK_LENGTH; z2++) {
|
for (int z2 = 0; z2 < CHUNK_LENGTH; z2++) {
|
||||||
int z3 = z2 + z * CHUNK_LENGTH;
|
int z3 = z2 + z * CHUNK_LENGTH;
|
||||||
double hp = (perlin_calc(x3, z3, 256.0) * 128.0);
|
double hp = perlin_calc(x3, z3, 128.0);
|
||||||
int h = hp + 64;
|
hp = ((hp > 0.0) ? -1.0 : 1.0) * (pow(fabs(hp),0.7));
|
||||||
|
hp *= 32.0;
|
||||||
|
int h = hp + 32;
|
||||||
|
|
||||||
for (int y2 = 0; y2 < CHUNK_LENGTH; y2++) {
|
for (int y2 = 0; y2 < CHUNK_LENGTH; y2++) {
|
||||||
int y3 = y2 + y * CHUNK_LENGTH;
|
int y3 = y2 + y * CHUNK_LENGTH;
|
||||||
|
@ -108,22 +112,30 @@ Chunk fetch_chunk(int x, int y, int z) {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
chunks[i] = chunk;
|
chunks2[i] = chunk;
|
||||||
|
|
||||||
return chunk;
|
return chunk;
|
||||||
}
|
}
|
||||||
|
|
||||||
void purge_chunks() {
|
void purge_chunks(int ci) {
|
||||||
|
/*
|
||||||
free(chunks);
|
free(chunks);
|
||||||
chunks = calloc(CBUF_ALL, sizeof(Chunk));
|
chunks = calloc(CBUF_ALL, sizeof(Chunk));
|
||||||
|
*/
|
||||||
|
if (chunks == NULL) {
|
||||||
|
chunks = calloc(CBUF_ALL * CHUNK_DIAMETER_H, sizeof(Chunk));
|
||||||
|
}
|
||||||
|
memset(&chunks[CBUF_ALL * ci], 0, sizeof(Chunk) * CBUF_ALL);
|
||||||
}
|
}
|
||||||
|
|
||||||
int cube_exists(int x, int y, int z, Chunk dat) {
|
int cube_exists(int x, int y, int z, Chunk dat, int ci) {
|
||||||
if (x < 0 || y < 0 || z < 0) return 0;
|
if (x < 0 || y < 0 || z < 0)
|
||||||
|
return 0;
|
||||||
|
|
||||||
if (dat.exists == 0 || dat.x != (x / CHUNK_LENGTH) || dat.y != (y / CHUNK_LENGTH) || dat.z != (z / CHUNK_LENGTH) )
|
if (dat.exists == 0 || dat.x != (x / CHUNK_LENGTH) ||
|
||||||
dat =
|
dat.y != (y / CHUNK_LENGTH) || dat.z != (z / CHUNK_LENGTH))
|
||||||
fetch_chunk((x / CHUNK_LENGTH), (y / CHUNK_LENGTH), (z / CHUNK_LENGTH));
|
dat = fetch_chunk((x / CHUNK_LENGTH), (y / CHUNK_LENGTH),
|
||||||
|
(z / CHUNK_LENGTH), ci);
|
||||||
int h = dat.blocks[(y % CHUNK_LENGTH) + (z % CHUNK_LENGTH) * CHUNK_LENGTH +
|
int h = dat.blocks[(y % CHUNK_LENGTH) + (z % CHUNK_LENGTH) * CHUNK_LENGTH +
|
||||||
(x % CHUNK_LENGTH) * CHUNK_LENGTH * CHUNK_LENGTH];
|
(x % CHUNK_LENGTH) * CHUNK_LENGTH * CHUNK_LENGTH];
|
||||||
|
|
||||||
|
|
6
gen.h
6
gen.h
|
@ -1,5 +1,5 @@
|
||||||
#include "const.h"
|
#include "const.h"
|
||||||
|
|
||||||
int cube_exists(int x, int y, int z, Chunk dat);
|
int cube_exists(int x, int y, int z, Chunk dat, int ci);
|
||||||
Chunk fetch_chunk(int x, int y, int z);
|
Chunk fetch_chunk(int x, int y, int z, int ci);
|
||||||
void purge_chunks();
|
void purge_chunks(int ci);
|
Loading…
Add table
Add a link
Reference in a new issue