perlin noise
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48ecd8d9e8
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186ea5f204
7 changed files with 279 additions and 61 deletions
33
const.h
33
const.h
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@ -1,15 +1,25 @@
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#ifndef V_CONST_H
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#define V_CONST_H
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#include "linmath.h"
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typedef struct Vertex {
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float pos[3];
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} Vertex;
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vec3 pos;
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} Vertex;
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#define CHUNK_LENGTH 64 //32
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#define CHUNK_RADIUS_H 8
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#define CHUNK_RADIUS_V 4
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typedef struct VertexI {
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int pos[3];
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} VertexI;
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typedef struct Vertex2 {
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vec2 pos;
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} Vertex2;
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#define CHUNK_LENGTH 16
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#define CHUNK_RADIUS_H 4//8
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#define CHUNK_RADIUS_V 4 //4
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#define CTRI_ALL BLOCK_ALL * 18 * sizeof(Vertex)
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#define TEXT_GAP_H 1 / 3.0
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#define TEXT_GAP_V 1 / 1.0
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@ -18,5 +28,16 @@ typedef struct Vertex {
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#define CHUNK_ALL CHUNK_DIAMETER_H *CHUNK_DIAMETER_H *CHUNK_DIAMETER_V
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#define BLOCK_ALL CHUNK_LENGTH *CHUNK_LENGTH *CHUNK_LENGTH
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#define CBLOCK_ALL BLOCK_ALL *CHUNK_ALL
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#define CBUF_ALL 25
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#define CTRI_ALL CBLOCK_ALL * 18 * sizeof(Vertex)
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typedef struct Chunk {
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unsigned char exists;
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unsigned int x;
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unsigned int y;
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unsigned int z;
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unsigned int blocks[BLOCK_ALL];
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} Chunk;
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#endif
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