even more optimization
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parent
e66093d684
commit
04a03877a2
3 changed files with 109 additions and 40 deletions
82
cubes.c
82
cubes.c
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@ -1,3 +1,5 @@
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// the messiest part of this whole codebase
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#include "const.h"
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#include "gen.h"
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#include <pthread.h>
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@ -12,8 +14,13 @@ struct args {
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int a;
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int i;
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int a3;
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int *i2;
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};
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int ox = -1024;
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int oy = -1024;
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int oz = -1024;
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Chunk *chunk_old = NULL;
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int read_order = 0;
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@ -69,31 +76,36 @@ void *gen_chunk(void *args) {
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int a3 = args2.a3;
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int a2 = args2.a;
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int a = a2 % a3;
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int *i2 = args2.i2;
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int x2 = args2.pos.pos[0];
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int y2 = args2.pos.pos[1];
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int z2 = args2.pos.pos[2];
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Vertex *cube = args2.cube;
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Vertex *text = args2.text;
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Vertex vNul = {{-10.0, -10.0, -10.0}};
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if (x2 < 0 || y2 < 0 || z2 < 0) {
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for (int a = i; a < args2.i + (BLOCK_ALL * 18) * a3; a += 6 * a3) {
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cube[a] = vNul;
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text[a] = vNul;
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}
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return 0;
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}
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// int is_text = args2.is_text;
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int the_j = (((z2 / CHUNK_LENGTH) % CHUNK_DIAMETER_H) +
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int the_j = a2; /*(((z2 / CHUNK_LENGTH) % CHUNK_DIAMETER_H) +
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((x2 / CHUNK_LENGTH) % CHUNK_DIAMETER_H) * CHUNK_DIAMETER_H +
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((y2 / CHUNK_LENGTH) % CHUNK_DIAMETER_V) * CHUNK_DIAMETER_H *
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CHUNK_DIAMETER_H) %
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(CHUNK_ALL * CBUF_ALL);
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(CHUNK_ALL);*/
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Chunk old_chunk = chunk_old[the_j > 0 ? the_j : 0];
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Chunk chunk = fetch_chunk(x2 / CHUNK_LENGTH, y2 / CHUNK_LENGTH,
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z2 / CHUNK_LENGTH, a, 0, read_order);
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int cached =
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(old_chunk.x == x2 / CHUNK_LENGTH && old_chunk.y == y2 / CHUNK_LENGTH &&
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old_chunk.z == z2 / CHUNK_LENGTH && old_chunk.exists != 0);
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Chunk chunk =
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cached ? old_chunk
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: fetch_chunk(x2 / CHUNK_LENGTH, y2 / CHUNK_LENGTH,
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z2 / CHUNK_LENGTH, a, old_chunk.exists, read_order);
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if (chunk.exists != 0 && the_j > 0)
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if (chunk.exists != 0 && the_j > -1)
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chunk_old[the_j] = chunk;
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printf("Loading world... (%i / %i)\n", a2, CHUNK_ALL);
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@ -119,11 +131,16 @@ void *gen_chunk(void *args) {
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}
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}
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}
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for (int a = i; a < args2.i + (BLOCK_ALL * 18) * a3; a += 6 * a3) {
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cube[a] = vNul;
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text[a] = vNul;
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}
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return (void *)i;
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}
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int gen_cubes(Vertex *cube, Vertex *text, int x, int y, int z, int r,
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int is_purge) {
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int gen_cubes(Vertex *cube, Vertex *text, Vertex *cubeO, Vertex *textO, int x,
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int y, int z, int r, int is_purge, int *i2) {
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Vertex noth = {{-1, -1, -1}};
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for (int i = 0; i < CBLOCK_ALL * 18; i++) {
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cube[i] = noth;
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@ -150,10 +167,11 @@ int gen_cubes(Vertex *cube, Vertex *text, int x, int y, int z, int r,
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}
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if (!chunk_old) {
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chunk_old = calloc((CHUNK_ALL * CBUF_ALL), sizeof(struct Chunk));
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chunk_old = calloc((CHUNK_ALL), sizeof(struct Chunk));
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}
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read_order = !read_order;
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pthread_t thread_id[a3];
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int j = 0;
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for (int y2 = y - (CHUNK_RADIUS_V + r) * CHUNK_LENGTH;
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y2 <= y + (CHUNK_RADIUS_V + r) * CHUNK_LENGTH; y2 += CHUNK_LENGTH) {
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@ -182,10 +200,26 @@ int gen_cubes(Vertex *cube, Vertex *text, int x, int y, int z, int r,
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args[a2].a = a;
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args[a2].i = i;
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args[a2].a3 = a3;
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args[a2].i2 = i2;
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/*gen_chunk((void *)&args); */
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pthread_create(&(thread_id[a2]), NULL, gen_chunk, (void *)&(args[a2]));
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Chunk old_chunk = chunk_old[a];
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int cached =
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(old_chunk.x == pos.pos[0] / CHUNK_LENGTH &&
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old_chunk.y == pos.pos[1] / CHUNK_LENGTH &&
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old_chunk.z == pos.pos[2] / CHUNK_LENGTH && old_chunk.exists != 0);
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if (cached) {
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thread_return[a2] = i2[a2 / a3];
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thread_id[a2] = -1;
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} else if (pos.pos[0] < 0 || pos.pos[1] < 0 || pos.pos[2] < 0 || pos.pos[1] < (y * 0.95)) {
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thread_return[a2] = -1;
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thread_id[a2] = -1;
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} else {
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pthread_create(&(thread_id[a2]), NULL, gen_chunk,
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(void *)&(args[a2]));
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}
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i += 6;
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@ -193,6 +227,8 @@ int gen_cubes(Vertex *cube, Vertex *text, int x, int y, int z, int r,
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}
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for (int k = 0; k < a3; k++) {
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if (thread_id[k] == -1)
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continue;
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pthread_join((thread_id[k]), (void **)&thread_return[k]);
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}
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int max = 0;
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@ -202,10 +238,20 @@ int gen_cubes(Vertex *cube, Vertex *text, int x, int y, int z, int r,
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max = (max > thread_return[a]) ? max : thread_return[a];
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min = (min < thread_return[a]) ? min : thread_return[a];
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}
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i = max + 6;
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max += 6;
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i2[(a / a3) - 1] = max;
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if (max > i) {
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memcpy(&(cubeO[j]), &(cube[i - 6 * a3]), (max - i) * sizeof(Vertex));
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memcpy(&(textO[j]), &(text[i - 6 * a3]), (max - i) * sizeof(Vertex));
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j += max - i;
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}
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i = (BLOCK_ALL * 18) * a; // i = max + 6;
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}
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}
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ox = x;
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oy = y;
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oz = z;
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/* if (i < CBLOCK_ALL * 9 && r < MAX_R) {
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printf("Expanding radius...\n");
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return gen_cubes(cube, text, x / CHUNK_LENGTH, y / CHUNK_LENGTH,
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}
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*/
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return i;
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return j; // i;
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}
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