rewrites
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1 changed files with 10 additions and 11 deletions
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@ -15,7 +15,7 @@ page_header();
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<p>
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International affairs are handled via the BiglyChat community website.
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</p>
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<a class="form-button" href="https://nbg.dervland.net/">BiglyChat</a>
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<a class="form-button" href="https://nbg.dervland.net/comment.php?id=f2a20f194dafffe83812c2482df8afda">BiglyChat</a>
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<a class="form-button" href="/chat.php">Minecraft Feed</a>
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<a class="form-button" onclick="copy()" href="#">Server Address</a>
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</div>
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@ -28,17 +28,16 @@ page_header();
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<h1 id='rules'>Rules</h1>
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<ol>
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<li>Don't harrass others.</li>
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<li>Don't use glitches.</li>
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<li>Don't use utility mods or hacks. Exceptions: shaders, minimap (no caves), ViaVersion.</li>
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<li>Land that belongs to someone else can't be looted, griefed, or built on, unless the land is vastly empty
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<li>Don't glitch.</li>
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<li>Don't hack, excluding shaders, minimaps without caves, and ViaVersion.</li>
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<li>Don't loot, grief, or build on foreign land that isn't empty
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or inactive for 5+ days (squatting).</li>
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<li>Claims of excessive size will not be mapped.</li>
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<li>The first nation to claim a land in a message on BiglyChat, and anyone squatting there, owns it.</li>
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<li>Wars must be declared on BiglyChat to be valid.</li>
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<li>In a war, each nation starts with 3 points per citizen, 3 points per settlement. These are deducted by
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player death.</li>
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<li>To end a war, a nation must have 0 points, have surrendered, or have withdrawn.</li>
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<li>Not all points need to be taken to partially annex a nation.</li>
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<li>Huge claims won't get mapped.</li>
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<li>The first claimer of land via BiglyChat and its squatters owns it.</li>
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<li>Wars are declared on BiglyChat.</li>
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<li>Nations in war have 3 points per citizen or town. Dying deducts this.</li>
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<li>A nation having 0 points or being removed, ends a war.</li>
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<li>Nations can be partially annexed with only some points deducted.</li>
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</ol>
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</div>
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<?php
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