diff --git a/docs/index.php b/docs/index.php index b922b2b..27f8b60 100644 --- a/docs/index.php +++ b/docs/index.php @@ -15,7 +15,7 @@ page_header();

International affairs are handled via the BiglyChat community website.

- BiglyChat + BiglyChat Minecraft Feed Server Address @@ -28,17 +28,16 @@ page_header();

Rules

  1. Don't harrass others.
  2. -
  3. Don't use glitches.
  4. -
  5. Don't use utility mods or hacks. Exceptions: shaders, minimap (no caves), ViaVersion.
  6. -
  7. Land that belongs to someone else can't be looted, griefed, or built on, unless the land is vastly empty +
  8. Don't glitch.
  9. +
  10. Don't hack, excluding shaders, minimaps without caves, and ViaVersion.
  11. +
  12. Don't loot, grief, or build on foreign land that isn't empty or inactive for 5+ days (squatting).
  13. -
  14. Claims of excessive size will not be mapped.
  15. -
  16. The first nation to claim a land in a message on BiglyChat, and anyone squatting there, owns it.
  17. -
  18. Wars must be declared on BiglyChat to be valid.
  19. -
  20. In a war, each nation starts with 3 points per citizen, 3 points per settlement. These are deducted by - player death.
  21. -
  22. To end a war, a nation must have 0 points, have surrendered, or have withdrawn.
  23. -
  24. Not all points need to be taken to partially annex a nation.
  25. +
  26. Huge claims won't get mapped.
  27. +
  28. The first claimer of land via BiglyChat and its squatters owns it.
  29. +
  30. Wars are declared on BiglyChat.
  31. +
  32. Nations in war have 3 points per citizen or town. Dying deducts this.
  33. +
  34. A nation having 0 points or being removed, ends a war.
  35. +
  36. Nations can be partially annexed with only some points deducted.