diff --git a/docs/index.php b/docs/index.php
index b922b2b..27f8b60 100644
--- a/docs/index.php
+++ b/docs/index.php
@@ -15,7 +15,7 @@ page_header();
International affairs are handled via the BiglyChat community website.
- BiglyChat
+ BiglyChat
Minecraft Feed
Server Address
@@ -28,17 +28,16 @@ page_header();
Rules
- Don't harrass others.
- - Don't use glitches.
- - Don't use utility mods or hacks. Exceptions: shaders, minimap (no caves), ViaVersion.
- - Land that belongs to someone else can't be looted, griefed, or built on, unless the land is vastly empty
+
- Don't glitch.
+ - Don't hack, excluding shaders, minimaps without caves, and ViaVersion.
+ - Don't loot, grief, or build on foreign land that isn't empty
or inactive for 5+ days (squatting).
- - Claims of excessive size will not be mapped.
- - The first nation to claim a land in a message on BiglyChat, and anyone squatting there, owns it.
- - Wars must be declared on BiglyChat to be valid.
- - In a war, each nation starts with 3 points per citizen, 3 points per settlement. These are deducted by
- player death.
- - To end a war, a nation must have 0 points, have surrendered, or have withdrawn.
- - Not all points need to be taken to partially annex a nation.
+ - Huge claims won't get mapped.
+ - The first claimer of land via BiglyChat and its squatters owns it.
+ - Wars are declared on BiglyChat.
+ - Nations in war have 3 points per citizen or town. Dying deducts this.
+ - A nation having 0 points or being removed, ends a war.
+ - Nations can be partially annexed with only some points deducted.