#include "cubes.h" #include "noise.h" #include #include #include struct chunk *chunks = NULL; int lastI = 0; int prevExists = 0; struct chunk gen_chunk(int x, int y, int z, int ci, int h) { struct chunk *chunks2 = chunks; // &chunks[CBUF_ALL * ci]; struct chunk chunk; if (x < 0 || y < 0 || z < 0) { chunk.exists = 0; return chunk; } int cbuf2 = CHUNK_ALL; // CBUF_ALL * (CHUNK_DIAMETER_H + (MAX_R * 2)); int i, j; int r = (h == 0); h = h * 16; for (j = 0; j < (r ? 16 : 1) && h; j++) { i = (j + h + cbuf2) % cbuf2; chunk = chunks2[i]; if (chunk.x == x && chunk.y == y && chunk.z == z && chunk.exists != 0) { chunk.exists = i / 16; if (chunk.exists == 0) chunk.exists = 1; return chunk; } } // printf("fail\n"); for (j = 0; j < cbuf2; j += 16) { i = (j + h + cbuf2) % cbuf2; chunk = chunks2[i]; if (chunk.exists == 0) { break; } } char fname[1024]; snprintf(fname, 1023, "./db/chunk_%i_%i_%i.dat", x, y, z); FILE *fp = fopen(fname, "rb+"); int code = (fp) ? fread(&chunk, sizeof(struct chunk), 1, fp) : 0; if (code != 0) { fclose(fp); fp = 0; if (chunk.exists != 0) { chunk.exists = i / 16; if (chunk.exists == 0) chunk.exists = 1; return chunk; } } if (!fp) { fp = fopen(fname, "wb"); } lastI = i; chunk.exists = i / 16; if (chunk.exists == 0) chunk.exists = 1; chunk.x = x; chunk.y = y; chunk.z = z; int c = 0; chunk = noise_chunk(chunk, x, y, z); chunks2[i] = chunk; if (!fp) { return chunk; } fwrite(&chunk, sizeof(struct chunk), 1, fp); fclose(fp); return chunk; } void gen_init() { if (chunks == NULL) { chunks = calloc(CHUNK_ALL, sizeof(struct chunk)); } } void gen_free() { free(chunks); } int gen_cube(int x, int y, int z, struct chunk dat, int ci) { if (x < 0 || y < 0 || z < 0) return 0; if (dat.exists == 0 || dat.x != (x / CHUNK_LENGTH) || dat.y != (y / CHUNK_LENGTH) || dat.z != (z / CHUNK_LENGTH)) { dat = gen_chunk((x / CHUNK_LENGTH), (y / CHUNK_LENGTH), (z / CHUNK_LENGTH), ci, dat.exists); prevExists = dat.exists; } int h = dat.blocks[(y % CHUNK_LENGTH) + (z % CHUNK_LENGTH) * CHUNK_LENGTH + (x % CHUNK_LENGTH) * CHUNK_LENGTH * CHUNK_LENGTH]; return h; }