#ifndef V_CONST_H #define V_CONST_H typedef struct Vertex { float pos[3]; } Vertex; #define CHUNK_LENGTH 16 #define CHUNK_RADIUS_H 8 #define CHUNK_RADIUS_V 4 #define CHUNK_DIAMETER_H (CHUNK_RADIUS_H * 2 + 1) #define CHUNK_DIAMETER_V (CHUNK_RADIUS_V * 2 + 1) #define CHUNK_ALL CHUNK_DIAMETER_H *CHUNK_DIAMETER_H *CHUNK_DIAMETER_V #define BLOCK_ALL CHUNK_LENGTH *CHUNK_LENGTH *CHUNK_LENGTH #define CBLOCK_ALL BLOCK_ALL *CHUNK_ALL #define CTRI_ALL BLOCK_ALL * 18 * sizeof(Vertex) #endif