some major game changes
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3 changed files with 26 additions and 7 deletions
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@ -96,7 +96,7 @@ class Player extends Entity {
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handleTick(game) {
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let { entities, width, height } = game;
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this.headCount += 1 / 200;
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this.headCount += 1 / 40;
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this.headCount = Math.round(this.headCount * 1000) / 1000;
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