optimizations, NPC movement fixes again

This commit is contained in:
biglyderv 2024-11-25 14:14:20 -05:00
parent e584361465
commit 1e735c2d3c
3 changed files with 25 additions and 21 deletions

View file

@ -64,7 +64,7 @@ class Game extends GameBasic {
let that = this;
that.entities = [];
for (let i = 0; i < 10; i++) {
for (let i = 0; i < 20; i++) {
that.entities.push(new NPC())
}