neoboxels/js/temperature.js
2024-02-28 11:59:54 -05:00

46 lines
No EOL
1.5 KiB
JavaScript

/*
Controls a block's temperature,
and how much it will conduct or insulate.
Temperature is in celsius,
but offset from room temperature (23 celsius).
*/
function temperature(event, conduct, transfer = 0) {
if (event.type != 'temp') return;
let cx = event.data[0];
let cy = event.data[1];
let chunks = event.canvas;
for (let x = -1; x < 2; x ++) {
for (let y = -1; y < 2; y++) {
let blok = chunks.getBlock(cx + x, cy + y);
let temp = chunks.getBlock(cx, cy, true);
let temp2 = chunks.getBlock(cx + x, cy + y, true);
if (temp2 == undefined || temp == undefined || (x == 0 && y == 0)) {
if (temp != undefined) chunks.setBlock(cx, cy, Math.max(temp,-296.15), true);
continue;
};
let conduct2 = (blok != -1) ? (mainTiles.tiles[blok].attributes.conduct || 0) : 0;
let conductSum = Math.min(conduct * conduct2 * 10, 0.5);
let s = conductSum*(temp2 - temp + transfer + temp * -0.01);
chunks.setBlock(cx, cy, Math.max(s + temp,-296.15), true);
chunks.setBlock(cx+x, cy+y, Math.max(temp2 - s,-296.15), true);
}
}
}
Tile.prototype.temperature = function (temp, conduct, transfer) {
this.interactions.push(function (event) {
temperature(event, conduct, transfer)
});
this.attributes.temperature = temp;
this.attributes.conduct = conduct;
return this;
}