elemental-on-terminal/src/map.c
2025-03-24 14:01:41 -04:00

316 lines
No EOL
8.4 KiB
C

//
// map.h
//
// Created by Mashpoe on 1/15/21.
//
#include "map.h"
#include <stdlib.h>
#include <string.h>
#define HASHMAP_DEFAULT_CAPACITY 20
#define HASHMAP_MAX_LOAD 0.75f
#define HASHMAP_RESIZE_FACTOR 2
hashmap *hashmap_create(void) {
hashmap *m = malloc(sizeof(hashmap));
if (m == NULL) {
return NULL;
}
m->capacity = HASHMAP_DEFAULT_CAPACITY;
m->count = 0;
m->tombstone_count = 0;
m->buckets = calloc(HASHMAP_DEFAULT_CAPACITY, sizeof(struct bucket));
if (m->buckets == NULL) {
free(m);
return NULL;
}
m->first = NULL;
// this prevents branching in hashmap_set.
// m->first will be treated as the "next" pointer in an imaginary bucket.
// when the first item is added, m->first will be set to the correct address.
m->last = (struct bucket *)&m->first;
return m;
}
void hashmap_free(hashmap *m) {
free(m->buckets);
free(m);
}
// puts an old bucket into a resized hashmap
static struct bucket *resize_entry(hashmap *m, struct bucket *old_entry) {
uint32_t index = old_entry->hash % m->capacity;
for (;;) {
struct bucket *entry = &m->buckets[index];
if (entry->key == NULL) {
*entry = *old_entry; // copy data from old entry
return entry;
}
index = (index + 1) % m->capacity;
}
}
static int hashmap_resize(hashmap *m) {
int old_capacity = m->capacity;
struct bucket *old_buckets = m->buckets;
m->capacity *= HASHMAP_RESIZE_FACTOR;
// initializes all bucket fields to null
m->buckets = calloc(m->capacity, sizeof(struct bucket));
if (m->buckets == NULL) {
m->capacity = old_capacity;
m->buckets = old_buckets;
return -1;
}
// same trick; avoids branching
m->last = (struct bucket *)&m->first;
m->count -= m->tombstone_count;
m->tombstone_count = 0;
// assumes that an empty map won't be resized
do {
// skip entry if it's a "tombstone"
struct bucket *current = m->last->next;
if (current->key == NULL) {
m->last->next = current->next;
// skip to loop condition
continue;
}
m->last->next = resize_entry(m, m->last->next);
m->last = m->last->next;
} while (m->last->next != NULL);
free(old_buckets);
return 0;
}
#define HASHMAP_HASH_INIT 2166136261u
// FNV-1a hash function
static inline uint32_t hash_data(const unsigned char *data, size_t size) {
size_t nblocks = size / 8;
uint64_t hash = HASHMAP_HASH_INIT;
for (size_t i = 0; i < nblocks; ++i) {
hash ^= (uint64_t)data[0] << 0 | (uint64_t)data[1] << 8 |
(uint64_t)data[2] << 16 | (uint64_t)data[3] << 24 |
(uint64_t)data[4] << 32 | (uint64_t)data[5] << 40 |
(uint64_t)data[6] << 48 | (uint64_t)data[7] << 56;
hash *= 0xbf58476d1ce4e5b9;
data += 8;
}
uint64_t last = size & 0xff;
switch (size % 8) {
case 7:
last |= (uint64_t)data[6] << 56; /* fallthrough */
case 6:
last |= (uint64_t)data[5] << 48; /* fallthrough */
case 5:
last |= (uint64_t)data[4] << 40; /* fallthrough */
case 4:
last |= (uint64_t)data[3] << 32; /* fallthrough */
case 3:
last |= (uint64_t)data[2] << 24; /* fallthrough */
case 2:
last |= (uint64_t)data[1] << 16; /* fallthrough */
case 1:
last |= (uint64_t)data[0] << 8;
hash ^= last;
hash *= 0xd6e8feb86659fd93;
}
// compress to a 32-bit result.
// also serves as a finalizer.
return (uint32_t)(hash ^ hash >> 32);
}
static struct bucket *find_entry(hashmap *m, const void *key, size_t ksize,
uint32_t hash) {
uint32_t index = hash % m->capacity;
for (;;) {
struct bucket *entry = &m->buckets[index];
// compare sizes, then hashes, then key data as a last resort.
// check for tombstone
if ((entry->key == NULL && entry->value == 0) ||
// check for valid matching entry
(entry->key != NULL && entry->ksize == ksize && entry->hash == hash &&
memcmp(entry->key, key, ksize) == 0)) {
// return the entry if a match or an empty bucket is found
return entry;
}
// kind of a thicc condition;
// I didn't want this to span multiple if statements or functions.
if (entry->key == NULL ||
// compare sizes, then hashes, then key data as a last resort.
(entry->ksize == ksize && entry->hash == hash &&
memcmp(entry->key, key, ksize) == 0)) {
// return the entry if a match or an empty bucket is found
return entry;
}
// printf("collision\n");
index = (index + 1) % m->capacity;
}
}
int hashmap_set(hashmap *m, const void *key, size_t ksize, uintptr_t val) {
if (m->count + 1 > HASHMAP_MAX_LOAD * m->capacity) {
if (hashmap_resize(m) == -1)
return -1;
}
uint32_t hash = hash_data(key, ksize);
struct bucket *entry = find_entry(m, key, ksize, hash);
if (entry->key == NULL) {
m->last->next = entry;
m->last = entry;
entry->next = NULL;
++m->count;
entry->key = key;
entry->ksize = ksize;
entry->hash = hash;
}
entry->value = val;
return 0;
}
int hashmap_get_set(hashmap *m, const void *key, size_t ksize,
uintptr_t *out_in) {
if (m->count + 1 > HASHMAP_MAX_LOAD * m->capacity) {
if (hashmap_resize(m) == -1)
return -1;
}
uint32_t hash = hash_data(key, ksize);
struct bucket *entry = find_entry(m, key, ksize, hash);
if (entry->key == NULL) {
m->last->next = entry;
m->last = entry;
entry->next = NULL;
++m->count;
entry->value = *out_in;
entry->key = key;
entry->ksize = ksize;
entry->hash = hash;
return 0;
}
*out_in = entry->value;
return 1;
}
int hashmap_set_free(hashmap *m, const void *key, size_t ksize, uintptr_t val,
hashmap_callback c, void *usr) {
if (m->count + 1 > HASHMAP_MAX_LOAD * m->capacity) {
if (hashmap_resize(m) == -1)
return -1;
}
uint32_t hash = hash_data(key, ksize);
struct bucket *entry = find_entry(m, key, ksize, hash);
if (entry->key == NULL) {
m->last->next = entry;
m->last = entry;
entry->next = NULL;
++m->count;
entry->key = key;
entry->ksize = ksize;
entry->hash = hash;
entry->value = val;
// there was no overwrite, exit the function.
return 0;
}
// allow the callback to free entry data.
// use old key and value so the callback can free them.
// the old key and value will be overwritten after this call.
int error = c(entry->key, ksize, entry->value, usr);
// overwrite the old key pointer in case the callback frees it.
entry->key = key;
entry->value = val;
return error;
}
int hashmap_get(hashmap *m, const void *key, size_t ksize, uintptr_t *out_val) {
uint32_t hash = hash_data(key, ksize);
struct bucket *entry = find_entry(m, key, ksize, hash);
// if there is no match, output val will just be NULL
*out_val = entry->value;
return entry->key != NULL ? 1 : 0;
}
// doesn't "remove" the element per se, but it will be ignored.
// the element will eventually be removed when the map is resized.
void hashmap_remove(hashmap *m, const void *key, size_t ksize) {
uint32_t hash = hash_data(key, ksize);
struct bucket *entry = find_entry(m, key, ksize, hash);
if (entry->key != NULL) {
// "tombstone" entry is signified by a NULL key with a nonzero value
// element removal is optional because of the overhead of tombstone checks
entry->key = NULL;
entry->value = 0xDEAD; // I mean, it's a tombstone...
++m->tombstone_count;
}
}
void hashmap_remove_free(hashmap *m, const void *key, size_t ksize,
hashmap_callback c, void *usr) {
uint32_t hash = hash_data(key, ksize);
struct bucket *entry = find_entry(m, key, ksize, hash);
if (entry->key != NULL) {
c(entry->key, entry->ksize, entry->value, usr);
// "tombstone" entry is signified by a NULL key with a nonzero value
// element removal is optional because of the overhead of tombstone checks
entry->key = NULL;
entry->value = 0xDEAD; // I mean, it's a tombstone...
++m->tombstone_count;
}
}
int hashmap_size(hashmap *m) { return m->count - m->tombstone_count; }
int hashmap_iterate(hashmap *m, hashmap_callback c, void *user_ptr) {
// loop through the linked list of valid entries
// this way we can skip over empty buckets
struct bucket *current = m->first;
int error = 0;
while (current != NULL) {
// "tombstone" check
if (current->key != NULL)
error = c(current->key, current->ksize, current->value, user_ptr);
if (error == -1)
break;
current = current->next;
}
return error;
}