<!DOCTYPE html> <html> <head> <meta name="viewport" content="width=device-width, initial-scale=1.0"> <link rel="stylesheet" href="/index.css"> </head> <body> <div class='content'> <h1> <span>Nations of Minzeo on Minecraft</span> <button class='form-input'><a href='#about'>About</a></button> </h1> <canvas class='map' width='1000' height='1000'></canvas> <h2>Position</h2> <pre class='coords'></pre> <h2>Controls</h2> <p><b>Pan camera:</b> [WASD/Mouse], <b>Fast motion:</b> [Q], <b>Zoom:</b> [Mouse wheel]</p> <h1 id='about'>About</h1> <p>Minzeo is a Minecraft civilization roleplay. Unlike similar servers, it isn't a short-term challenge, and has no claim plugins. </p> <p>The server's geopolitics is defined by the players and the gameplay rules.</p> <h2>Rules</h2> <ol> <li>Don't harrass others.</li> <li>Don't use glitches.</li> <li>Don't use utility mods or hacks. Exceptions: shaders, minimap (no caves), ViaVersion.</li> <li>Land that belongs to someone else can't be looted, griefed, or built on, unless the land is vastly empty or inactive for 5+ days (squatting).</li> <li>Claims of excessive size will not be mapped.</li> <li>The first nation to claim a land in Discord, and anyone squatting there, owns it.</li> <li>Wars must be declared in Discord to be valid.</li> <li>In a war, each nation starts with 3 points per citizen, 3 points per settlement.</li> <li>To end a war, a nation must have 0 points, have surrendered, or have withdrawn.</li> <li>Not all points need to be taken to partially annex a nation.</li> </ol> <h2>Joining</h2> <button class='form-input'><a href='https://discord.gg/yeyJfgAYGp'>Discord</a></button> <button class='form-input' onclick='copy()'><a href='#'>Minecraft</a></button> <button class='form-input' onclick='copy()'><a href='https://wiki.dervland.net/wiki/Minezo'>Wiki</a></button> </div> <script src="/map.js"></script> </body> </html>