clean up old nodejs stuff that was never used
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14 changed files with 19 additions and 1010 deletions
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<%- include("header.ejs") %>
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<div class='content'>
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<h1>
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<span>Nations of Minzeo on Minecraft</span>
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<button class='form-input'><a href='#about'>About</a></button>
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</h1>
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<canvas class='map' width='1000' height='1000'></canvas>
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<h2>Position</h2>
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<pre class='coords'></pre>
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<h2>Controls</h2>
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<p><b>Pan camera:</b> [WASD/Mouse], <b>Fast motion:</b> [Q], <b>Zoom:</b> [Mouse wheel]</p>
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<h1 id='about'>About</h1>
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<p>Minzeo is a Minecraft civilization roleplay. Unlike similar servers, it isn't a short-term challenge, and has
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no claim plugins. </p>
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<p>The server's geopolitics is up to the players and the gameplay rules. However, players must fill out a whitelist application to join.</p>
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<h2>Rules</h2>
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<ol>
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<li>Don't harrass others.</li>
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<li>Don't use glitches.</li>
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<li>Don't use utility mods or hacks. Exceptions: shaders, minimap (no caves), ViaVersion.</li>
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<li>Land that belongs to someone else can't be looted, griefed, or built on, unless the land is vastly empty
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or inactive for 5+ days (squatting).</li>
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<li>Claims of excessive size will not be mapped.</li>
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<li>The first nation to claim a land in Discord, and anyone squatting there, owns it.</li>
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<li>Wars must be declared in Discord to be valid.</li>
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<li>In a war, each nation starts with 3 points per citizen, 3 points per settlement.</li>
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<li>To end a war, a nation must have 0 points, have surrendered, or have withdrawn.</li>
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<li>Not all points need to be taken to partially annex a nation.</li>
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</ol>
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<h2>Joining</h2>
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<button class='form-input'><a href='https://discord.gg/yeyJfgAYGp'>Discord</a></button>
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<button class='form-input' onclick='copy()'><a href='#'>Server address</a></button>
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</div>
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<script src="/static/map.js"></script>
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<%- include("footer.ejs") %>
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