38 lines
No EOL
801 B
JavaScript
38 lines
No EOL
801 B
JavaScript
import { distF, uuidv4 } from './util.js'
|
|
import Entity from "./entity.js";
|
|
|
|
class Shooter extends Entity {
|
|
constructor(you, game = false) {
|
|
super(game);
|
|
|
|
this.you = you || uuidv4();
|
|
|
|
this.type = 'Shooter';
|
|
|
|
this.immortal = true;
|
|
|
|
this.serverProps = [
|
|
'type', 'pos', 'vel', 'you', 'immortal', 'dir'
|
|
];
|
|
|
|
this.dir = Math.random() * 696969;
|
|
}
|
|
handleTick(game) {
|
|
this.ticks++;
|
|
|
|
this.vel.x += Math.sin(this.dir) * 1;
|
|
this.vel.y += Math.cos(this.dir) * 1;
|
|
|
|
this.vel.x *= 0.9;
|
|
this.vel.y *= 0.9;
|
|
|
|
this.pos.x += this.vel.x;
|
|
this.pos.y += this.vel.y;
|
|
|
|
if (this.bounce(game)) {
|
|
this.dir = Math.random() * 696969;
|
|
}
|
|
}
|
|
}
|
|
|
|
export default Shooter; |