33 lines
No EOL
811 B
JavaScript
33 lines
No EOL
811 B
JavaScript
import GameBasic from "./common/game_basic.js";
|
|
|
|
class Game extends GameBasic {
|
|
constructor() {
|
|
super();
|
|
this.ws = [];
|
|
}
|
|
sync() {
|
|
let { entities } = this;
|
|
let entList = [];
|
|
for (let entity of entities) {
|
|
let { pos, vel, rot, dir, health, headCount, you, camera, ticks } = entity;
|
|
entList.push({ pos, vel, rot, dir, health, headCount, you, camera, ticks });
|
|
}
|
|
|
|
if (entList.length == 0) return;
|
|
|
|
for (let client of this.ws) {
|
|
if (!client.active) continue;
|
|
client.send(JSON.stringify(entList));
|
|
}
|
|
}
|
|
init() {
|
|
super.init();
|
|
|
|
let that = this;
|
|
that.entities = [];
|
|
|
|
setInterval(function () { that.sync() }, 1000 / 5);
|
|
}
|
|
}
|
|
|
|
export default Game; |