function Player() { let pos = { x: Math.random() * 1000 - 50, y: Math.random() * 1000 - 50 }; let camera = { x: -pos.x, y: -pos.y }; let vel = { x: 0, y: 0 }; this.camera = camera; this.pos = pos; this.vel = vel; this.rot = 0; this.dir = 1; }