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@ -105,12 +105,14 @@ class Player {
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}
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if (target.immortal) continue;
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let oldHealth = target.health
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target.health += Math.floor( (dp-0.001) * 10);
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target.vel.x += (target.pos.x - ent.pos.x) * 0.1;
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target.vel.y += (target.pos.y - ent.pos.y) * 0.1;
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if (target.health == 0) {
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if (target.health <= 0 && oldHealth > 0) {
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ent.headCount++;
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}
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}
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