decrease difficulty
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1 changed files with 1 additions and 1 deletions
2
game.js
2
game.js
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@ -201,7 +201,7 @@ class Game extends GameBasic {
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that.entities.push(new NPC(false, that))
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that.entities.push(new NPC(false, that))
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}
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}
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for (let i = 0; i < 50; i++) {
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for (let i = 0; i < 35; i++) {
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that.entities.push(new Shooter(false, that))
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that.entities.push(new Shooter(false, that))
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}
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}
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