huge optimization to network
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2 changed files with 5 additions and 3 deletions
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@ -12,10 +12,10 @@ class Shooter extends Entity {
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this.immortal = true;
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this.serverProps = [
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'type', 'pos', 'vel', 'you', 'immortal', 'dir'
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'type', 'pos', 'vel', 'immortal', 'dir'
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];
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this.dir = Math.random() * 696969;
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this.dir = Math.random() * 6969;
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}
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handleTick(game) {
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this.ticks++;
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4
game.js
4
game.js
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@ -181,7 +181,9 @@ class Game extends GameBasic {
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na.push(JSON.stringify([this.width, this.height]))
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client.send(`[${na.join(',')}]`);
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let dd = `[${na.join(',')}]`;
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client.send(dd);
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wsEnt.isYou = false;
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}
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