fix bump streaming
This commit is contained in:
parent
7a5af8dc1c
commit
6c05369ef8
2 changed files with 2 additions and 4 deletions
|
@ -38,8 +38,6 @@ Player.prototype.bump = function () {
|
|||
player.dir *= -1;
|
||||
}
|
||||
|
||||
console.log(player.ticks)
|
||||
|
||||
player.vel.x *= 0.3;
|
||||
player.vel.y *= 0.3;
|
||||
|
||||
|
|
4
game.js
4
game.js
|
@ -9,8 +9,8 @@ class Game extends GameBasic {
|
|||
let { entities } = this;
|
||||
let entList = [];
|
||||
for (let entity of entities) {
|
||||
let { pos, vel, rot, dir, health, headCount, you, camera } = entity;
|
||||
entList.push({ pos, vel, rot, dir, health, headCount, you, camera });
|
||||
let { pos, vel, rot, dir, health, headCount, you, camera, ticks } = entity;
|
||||
entList.push({ pos, vel, rot, dir, health, headCount, you, camera, ticks });
|
||||
}
|
||||
|
||||
if (entList.length == 0) return;
|
||||
|
|
Loading…
Reference in a new issue