change origin

This commit is contained in:
biglyderv 2024-11-25 14:14:20 -05:00
parent 800b09d79b
commit 46aa18b4e1
3 changed files with 11 additions and 7 deletions

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@ -9,6 +9,9 @@
id="svg1" id="svg1"
inkscape:version="1.3.2 (091e20ef0f, 2023-11-25, custom)" inkscape:version="1.3.2 (091e20ef0f, 2023-11-25, custom)"
sodipodi:docname="map.svg" sodipodi:docname="map.svg"
inkscape:export-filename="../../../../map.png"
inkscape:export-xdpi="819.20001"
inkscape:export-ydpi="819.20001"
xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape" xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd" xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
xmlns:xlink="http://www.w3.org/1999/xlink" xmlns:xlink="http://www.w3.org/1999/xlink"
@ -24,9 +27,9 @@
inkscape:pagecheckerboard="0" inkscape:pagecheckerboard="0"
inkscape:deskcolor="#d1d1d1" inkscape:deskcolor="#d1d1d1"
inkscape:document-units="px" inkscape:document-units="px"
inkscape:zoom="16.448685" inkscape:zoom="32.89737"
inkscape:cx="73.562112" inkscape:cx="46.47788"
inkscape:cy="79.276855" inkscape:cy="50.642347"
inkscape:window-width="1860" inkscape:window-width="1860"
inkscape:window-height="1004" inkscape:window-height="1004"
inkscape:window-x="30" inkscape:window-x="30"

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@ -23,9 +23,9 @@
inkscape:pagecheckerboard="0" inkscape:pagecheckerboard="0"
inkscape:deskcolor="#d1d1d1" inkscape:deskcolor="#d1d1d1"
inkscape:document-units="px" inkscape:document-units="px"
inkscape:zoom="2.0560856" inkscape:zoom="5.8154883"
inkscape:cx="61.281496" inkscape:cx="61.473772"
inkscape:cy="49.60883" inkscape:cy="49.522927"
inkscape:window-width="1860" inkscape:window-width="1860"
inkscape:window-height="1004" inkscape:window-height="1004"
inkscape:window-x="30" inkscape:window-x="30"

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@ -7,6 +7,7 @@ const assets = [
'assets/head.svg', 'assets/head.svg',
'assets/map.svg' 'assets/map.svg'
]; ];
const origin = 'https://ub.zenoverse.net/'
class Game extends GameBasic { class Game extends GameBasic {
constructor() { constructor() {
@ -84,7 +85,7 @@ class Game extends GameBasic {
let { player } = this; let { player } = this;
if (player.health <= 0) { if (player.health <= 0) {
this.ws = new WebSocket(window.location.href); this.ws = new WebSocket(origin);
this.player = new Player(false, true); this.player = new Player(false, true);
this.entities.push(this.player); this.entities.push(this.player);
} else { } else {