move sounds into dedicated folder
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5 changed files with 1 additions and 1 deletions
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@ -170,7 +170,7 @@ class Game extends GameBasic {
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x.handleTick = type.prototype.handleTick;
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if (x.r != 1 && type == Player) {
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let a = new Audio(`assets/${emojis[x.r]}.wav`);
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let a = new Audio(`sfx/${emojis[x.r]}.wav`);
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a.addEventListener('ended', () => {
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if (x.you == you) {
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that.player.playing = false;
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