2024-11-25 14:14:20 -05:00
|
|
|
import Player from "./player.js";
|
|
|
|
import GameBasic from "./game_basic.js";
|
2024-11-25 14:14:20 -05:00
|
|
|
import NPC from "./npc.js";
|
2024-11-25 14:14:20 -05:00
|
|
|
|
2024-11-25 14:14:20 -05:00
|
|
|
const cs = 1024;
|
|
|
|
const assets = [
|
|
|
|
'assets/player.svg',
|
|
|
|
'assets/head.svg',
|
2024-11-25 14:14:20 -05:00
|
|
|
'assets/map.svg',
|
|
|
|
'assets/npc.svg'
|
2024-11-25 14:14:20 -05:00
|
|
|
];
|
2024-11-25 14:14:20 -05:00
|
|
|
const legalTypes = {
|
|
|
|
Player,
|
|
|
|
NPC
|
|
|
|
}
|
2024-11-25 14:14:20 -05:00
|
|
|
const emojis = [
|
2024-11-25 14:14:20 -05:00
|
|
|
'Troll',
|
|
|
|
'Exit',
|
|
|
|
'Elec Piano Loop',
|
|
|
|
'No',
|
|
|
|
'Yes'
|
|
|
|
]
|
|
|
|
const origin = (window.location.href.indexOf('localhost') != -1) ? window.location.href : 'https://ub.zenoverse.net/'
|
2024-11-25 14:14:20 -05:00
|
|
|
|
2024-11-25 14:14:20 -05:00
|
|
|
class Game extends GameBasic {
|
|
|
|
constructor() {
|
|
|
|
super();
|
2024-11-25 14:14:20 -05:00
|
|
|
|
2024-11-25 14:14:20 -05:00
|
|
|
let assetsIn = {};
|
2024-11-25 14:14:20 -05:00
|
|
|
|
2024-11-25 14:14:20 -05:00
|
|
|
for (let asset in assets) {
|
|
|
|
assetsIn[asset] = new Image();
|
|
|
|
assetsIn[asset].src = assets[asset];
|
|
|
|
}
|
2024-11-25 14:14:20 -05:00
|
|
|
|
2024-11-25 14:14:20 -05:00
|
|
|
let canvas = document.querySelector("#canvas");
|
2024-11-25 14:14:20 -05:00
|
|
|
|
2024-11-25 14:14:20 -05:00
|
|
|
canvas.width = canvas.height = cs;
|
2024-11-25 14:14:20 -05:00
|
|
|
|
2024-11-25 14:14:20 -05:00
|
|
|
this.canvas = canvas;
|
|
|
|
this.ctx = canvas.getContext("2d");
|
|
|
|
this.assetsIn = assetsIn;
|
2024-11-25 14:14:20 -05:00
|
|
|
}
|
2024-11-25 14:14:20 -05:00
|
|
|
render() {
|
2024-11-25 14:14:20 -05:00
|
|
|
let { ctx, assetsIn, entities, player, width, height } = this;
|
2024-11-25 14:14:20 -05:00
|
|
|
|
2024-11-25 14:14:20 -05:00
|
|
|
ctx.clearRect(0, 0, cs, cs);
|
2024-11-25 14:14:20 -05:00
|
|
|
|
2024-11-25 14:14:20 -05:00
|
|
|
ctx.save();
|
2024-11-25 14:14:20 -05:00
|
|
|
|
2024-11-25 14:14:20 -05:00
|
|
|
ctx.translate(player.camera.x + cs / 2, player.camera.y + cs / 2);
|
2024-11-25 14:14:20 -05:00
|
|
|
|
2024-11-25 14:14:20 -05:00
|
|
|
ctx.drawImage(assetsIn[2], -width / 2, -height / 2, width, height);
|
2024-11-25 14:14:20 -05:00
|
|
|
|
2024-11-25 14:14:20 -05:00
|
|
|
for (let ent of entities) {
|
2024-11-25 14:14:20 -05:00
|
|
|
if (ent.health <= 0) continue;
|
|
|
|
|
2024-11-25 14:14:20 -05:00
|
|
|
if (ent.type == 'Player') {
|
|
|
|
ctx.save();
|
|
|
|
|
|
|
|
ctx.translate(ent.pos.x, ent.pos.y);
|
|
|
|
ctx.rotate(ent.rot);
|
|
|
|
ctx.drawImage(assetsIn[1], -64 / 2, -128, 64, 128);
|
|
|
|
|
|
|
|
ctx.restore();
|
2024-11-25 14:14:20 -05:00
|
|
|
|
2024-11-25 14:14:20 -05:00
|
|
|
if (ent.playing) {
|
|
|
|
ctx.strokeStyle = 'white';
|
|
|
|
ctx.lineWidth = "20";
|
|
|
|
ctx.beginPath();
|
|
|
|
ctx.arc(ent.pos.x, ent.pos.y, 32, 0, 2 * Math.PI);
|
|
|
|
ctx.stroke();
|
|
|
|
}
|
2024-11-25 14:14:20 -05:00
|
|
|
|
2024-11-25 14:14:20 -05:00
|
|
|
ctx.fillStyle = ent.you.split('-')[0];
|
2024-11-25 14:14:20 -05:00
|
|
|
|
2024-11-25 14:14:20 -05:00
|
|
|
ctx.beginPath();
|
|
|
|
ctx.arc(ent.pos.x, ent.pos.y, 32, 0, 2 * Math.PI);
|
|
|
|
ctx.fill();
|
|
|
|
}
|
|
|
|
|
|
|
|
ctx.drawImage((ent.type == 'NPC') ? assetsIn[3] : assetsIn[0], ent.pos.x - 64 / 2, ent.pos.y - 64 / 2, 64, 64);
|
|
|
|
|
|
|
|
if (ent.type != 'Player') continue;
|
2024-11-25 14:14:20 -05:00
|
|
|
|
2024-11-25 14:14:20 -05:00
|
|
|
ctx.strokeStyle = "rgb(255,255,255)";
|
|
|
|
ctx.lineWidth = "8";
|
|
|
|
ctx.textAlign = "center";
|
|
|
|
ctx.textBaseline = "bottom";
|
|
|
|
ctx.font = "bold 16px sans-serif";
|
|
|
|
|
2024-11-25 14:14:20 -05:00
|
|
|
let args = [`HP: ${ent.health} KO: ${ent.headCount} XY: ${Math.round(ent.pos.x)}, ${Math.round(ent.pos.y)}`, ent.pos.x, ent.pos.y - 64 / 2];
|
2024-11-25 14:14:20 -05:00
|
|
|
|
|
|
|
ctx.strokeText(...args);
|
|
|
|
ctx.fillText(...args);
|
2024-11-25 14:14:20 -05:00
|
|
|
}
|
2024-11-25 14:14:20 -05:00
|
|
|
|
2024-11-25 14:14:20 -05:00
|
|
|
ctx.restore();
|
2024-11-25 14:14:20 -05:00
|
|
|
|
2024-11-25 14:14:20 -05:00
|
|
|
if (player.health <= 0 || player.isMenu) {
|
2024-11-25 14:14:20 -05:00
|
|
|
this.doMenu();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
doMenu() {
|
|
|
|
let { ctx, player } = this;
|
|
|
|
|
|
|
|
ctx.fillStyle = 'rgba(0,0,0,0.5)';
|
|
|
|
ctx.fillRect(0, 0, cs, cs);
|
|
|
|
ctx.fillStyle = 'rgb(255,255,255)';
|
|
|
|
ctx.textAlign = "center";
|
|
|
|
ctx.textBaseline = "middle";
|
|
|
|
ctx.font = "bold 48px sans-serif";
|
|
|
|
if (player.health <= 0) ctx.fillText('You died! Click to respawn', cs / 2, cs / 2);
|
|
|
|
if (player.isMenu) {
|
|
|
|
let r = Math.floor(Math.abs(player.rot / 1.2) % emojis.length);
|
|
|
|
ctx.fillText(`Click to react ${emojis[r]}`, cs / 2, cs / 2)
|
|
|
|
ctx.font = "bold 16px sans-serif";
|
|
|
|
ctx.fillText(`Wait for emojis ${emojis.join(', ')}`, cs / 2, cs / 2 + 50)
|
2024-11-25 14:14:20 -05:00
|
|
|
}
|
2024-11-25 14:14:20 -05:00
|
|
|
}
|
2024-11-25 14:14:20 -05:00
|
|
|
click() {
|
|
|
|
let { player } = this;
|
2024-11-25 14:14:20 -05:00
|
|
|
|
2024-11-25 14:14:20 -05:00
|
|
|
if (player.health <= 0) {
|
2024-11-25 14:14:20 -05:00
|
|
|
let that = this;
|
2024-11-25 14:14:20 -05:00
|
|
|
this.ws.close();
|
2024-11-25 14:14:20 -05:00
|
|
|
this.ws = new WebSocket(origin);
|
2024-11-25 14:14:20 -05:00
|
|
|
this.ws.addEventListener('message', function (e) { that.recv(e) });
|
2024-11-25 14:14:20 -05:00
|
|
|
} else if (player.isMenu) {
|
2024-11-25 14:14:20 -05:00
|
|
|
player.r = Math.floor(Math.abs(player.rot / 1.2) % emojis.length);
|
2024-11-25 14:14:20 -05:00
|
|
|
player.isMenu = false;
|
|
|
|
this.sync();
|
2024-11-25 14:14:20 -05:00
|
|
|
} else {
|
|
|
|
player.bump();
|
2024-11-25 14:14:20 -05:00
|
|
|
this.sync();
|
2024-11-25 14:14:20 -05:00
|
|
|
}
|
|
|
|
}
|
2024-11-25 14:14:20 -05:00
|
|
|
sync() {
|
|
|
|
let { player } = this;
|
|
|
|
|
2024-11-25 14:14:20 -05:00
|
|
|
this.ws.send(JSON.stringify(player.legalProps.map(prop => player[prop])));
|
2024-11-25 14:14:20 -05:00
|
|
|
}
|
2024-11-25 14:14:20 -05:00
|
|
|
recv({ data }) {
|
|
|
|
let { player } = this;
|
2024-11-25 14:14:20 -05:00
|
|
|
let you = player.you;
|
|
|
|
|
2024-11-25 14:14:20 -05:00
|
|
|
let that = this;
|
|
|
|
|
2024-11-25 14:14:20 -05:00
|
|
|
let entList = JSON.parse(data);
|
2024-11-25 14:14:20 -05:00
|
|
|
entList = entList.map((j, i) => {
|
2024-11-25 14:14:20 -05:00
|
|
|
if (i == entList.length - 1) {
|
2024-11-25 14:14:20 -05:00
|
|
|
that.width = j[0];
|
|
|
|
that.height = j[1];
|
2024-11-25 14:14:20 -05:00
|
|
|
return undefined;
|
|
|
|
}
|
|
|
|
|
2024-11-25 14:14:20 -05:00
|
|
|
if (!j) return undefined;
|
|
|
|
|
|
|
|
let y = j; //(typeof j == 'string') ? JSON.parse(j) : j;
|
|
|
|
|
2024-11-25 14:14:20 -05:00
|
|
|
let type = (Object.keys(legalTypes).indexOf(y[0]) == -1) ? Player : legalTypes[y[0]];
|
|
|
|
|
|
|
|
let props = new type().serverProps;
|
2024-11-25 14:14:20 -05:00
|
|
|
|
2024-11-25 14:14:20 -05:00
|
|
|
let x = {};
|
|
|
|
|
|
|
|
for (let i in props) {
|
|
|
|
x[props[i]] = y[i];
|
|
|
|
}
|
|
|
|
|
2024-11-25 14:14:20 -05:00
|
|
|
x.handleTick = type.prototype.handleTick;
|
2024-11-25 14:14:20 -05:00
|
|
|
if (x.r != 1 && type == Player) {
|
2024-11-25 14:14:20 -05:00
|
|
|
let a = new Audio(`sfx/${emojis[x.r]}.wav`);
|
2024-11-25 14:14:20 -05:00
|
|
|
a.addEventListener('ended', () => {
|
|
|
|
if (x.you == you) {
|
|
|
|
that.player.playing = false;
|
|
|
|
that.sync();
|
|
|
|
}
|
|
|
|
a.remove();
|
|
|
|
})
|
|
|
|
if (you != x.you) {
|
|
|
|
x.r = 1;
|
|
|
|
}
|
|
|
|
a.play();
|
|
|
|
}
|
2024-11-25 14:14:20 -05:00
|
|
|
return x;
|
|
|
|
})
|
2024-11-25 14:14:20 -05:00
|
|
|
|
2024-11-25 14:14:20 -05:00
|
|
|
entList = entList.filter(x => x);
|
|
|
|
|
|
|
|
let matchingPlayer = entList.filter(x => x && x.you == you)
|
2024-11-25 14:14:20 -05:00
|
|
|
|
2024-11-25 14:14:20 -05:00
|
|
|
if (matchingPlayer.length == 0) {
|
2024-11-25 14:14:20 -05:00
|
|
|
matchingPlayer = entList.filter(x => x && x.isYou);
|
2024-11-25 14:14:20 -05:00
|
|
|
}
|
2024-11-25 14:14:20 -05:00
|
|
|
|
2024-11-25 14:14:20 -05:00
|
|
|
this.player = Object.assign(this.player || new Player(false, false), matchingPlayer[0]);
|
2024-11-25 14:14:20 -05:00
|
|
|
|
2024-11-25 14:14:20 -05:00
|
|
|
if (this.player.r != 1) {
|
|
|
|
this.player.playing = true;
|
|
|
|
this.player.r = 1;
|
|
|
|
that.sync();
|
|
|
|
}
|
|
|
|
|
2024-11-25 14:14:20 -05:00
|
|
|
this.entities = entList;
|
|
|
|
|
|
|
|
if (this.entities.length == 0) this.entities = [this.player];
|
|
|
|
}
|
2024-11-25 14:14:20 -05:00
|
|
|
init() {
|
2024-11-25 14:14:20 -05:00
|
|
|
super.init();
|
2024-11-25 14:14:20 -05:00
|
|
|
|
|
|
|
let that = this;
|
|
|
|
|
2024-11-25 14:14:20 -05:00
|
|
|
this.ws = new WebSocket(origin);
|
2024-11-25 14:14:20 -05:00
|
|
|
|
2024-11-25 14:14:20 -05:00
|
|
|
this.ws.addEventListener('message', function (e) { that.recv(e) });
|
2024-11-25 14:14:20 -05:00
|
|
|
|
2024-11-25 14:14:20 -05:00
|
|
|
setInterval(function () { that.render() }, 1000 / 60);
|
2024-11-25 14:14:20 -05:00
|
|
|
setInterval(function () { that.sync() }, 1000 / 5);
|
2024-11-25 14:14:20 -05:00
|
|
|
|
|
|
|
game.canvas.onclick = () => that.click();
|
2024-11-25 14:14:20 -05:00
|
|
|
}
|
2024-11-25 14:14:20 -05:00
|
|
|
}
|
|
|
|
|
|
|
|
var game = new Game();
|
|
|
|
|
2024-11-25 14:14:20 -05:00
|
|
|
game.init();
|