2024-09-27 21:42:21 -04:00
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function Player() {
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2024-09-27 22:05:46 -04:00
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let pos = { x: Math.random() * 5000 - 50, y: Math.random() * 5000 - 50 };
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2024-09-27 21:42:21 -04:00
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let camera = { x: -pos.x, y: -pos.y };
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let vel = { x: 0, y: 0 };
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this.camera = camera;
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this.pos = pos;
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this.vel = vel;
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this.rot = 0;
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this.dir = 1;
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2024-09-27 22:05:46 -04:00
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this.ticks = 0;
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2024-09-27 22:21:01 -04:00
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this.health = 100;
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2024-09-27 22:05:46 -04:00
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}
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Player.prototype.bump = function () {
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let player = this;
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if (player.ticks < 10) {
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player.dir *= -1;
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}
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2024-09-27 22:21:01 -04:00
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player.vel.x *= 0.9;
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player.vel.y *= 0.9;
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2024-09-27 22:05:46 -04:00
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2024-09-27 22:21:01 -04:00
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player.vel.x += Math.sin(player.rot) * 8;
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player.vel.y -= Math.cos(player.rot) * 8;
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2024-09-27 22:05:46 -04:00
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player.ticks = 0;
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2024-09-27 21:42:21 -04:00
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}
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