47 lines
2 KiB
PHP
47 lines
2 KiB
PHP
<?php
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require(__DIR__ . "/../libs/header.php");
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page_header();
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{ ?>
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<div class="banner"><img class="banner-background" src="/thingie.png">
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<div class="banner-content">
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<h1>Scraftia</h1>
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<p><b class='important'>Scraftia</b> is a civilization roleplay. Lead your nation's destiny throughout the
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Minecraft world.</p>
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<p>
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Unlike similar servers, the server doesn't use traditional claim plugins, and is not a short-term challenge.
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Everything is crafted by the players and their interactions, under the <a class='link' href='#rules'>rules</a>.
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</p>
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<p>
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International affairs are handled via the BiglyChat community website.
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</p>
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<a class="form-button" href="https://nbg.dervland.net/">BiglyChat</a>
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<a class="form-button" href="/chat.php">Minecraft Feed</a>
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<a class="form-button" onclick="copy()" href="#">Server Address</a>
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</div>
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</div>
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<h1>Nations</h1>
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<p><b>Pan camera:</b> [WASD/Mouse], <b>Fast motion:</b> [Q], <b>Zoom:</b> [Mouse wheel]</p>
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<canvas class='map' width='1200' height='800'></canvas>
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<pre class='coords'></pre>
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<div class='comment'>
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<h1 id='rules'>Rules</h1>
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<ol>
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<li>Don't harrass others.</li>
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<li>Don't use glitches.</li>
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<li>Don't use utility mods or hacks. Exceptions: shaders, minimap (no caves), ViaVersion.</li>
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<li>Land that belongs to someone else can't be looted, griefed, or built on, unless the land is vastly empty
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or inactive for 5+ days (squatting).</li>
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<li>Claims of excessive size will not be mapped.</li>
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<li>The first nation to claim a land in a message on BiglyChat, and anyone squatting there, owns it.</li>
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<li>Wars must be declared on BiglyChat to be valid.</li>
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<li>In a war, each nation starts with 3 points per citizen, 3 points per settlement. These are deducted by
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player death.</li>
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<li>To end a war, a nation must have 0 points, have surrendered, or have withdrawn.</li>
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<li>Not all points need to be taken to partially annex a nation.</li>
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</ol>
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</div>
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<?php
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}
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page_footer();
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?>
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