links and discord

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biglyderv 2025-02-08 21:06:23 -05:00
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commit e55bed4fc9
Signed by: biglyderv
GPG key ID: 1398543B9746192C

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@ -13,12 +13,13 @@ page_header();
Everything is crafted by the players and their interactions, under the <a class='link' href='#rules'>rules</a>.
</p>
<p>
International affairs are handled via the BiglyChat community website.
International affairs are handled via the BiglyChat community website or Discord.
</p>
<a class="form-button" href="https://nbg.dervland.net/">BiglyChat</a>
<a class="form-button" href="/chat.php">Minecraft Feed</a>
<a class="form-button" onclick="copy()" href="#">Server Address</a>
<a class="form-button" href="https://dervland.net/">More Projects</a>
<a class="form-button" href="https://discord.gg/yeyJfgAYGp">Discord</a>
</div>
</div>
<h1>Nations</h1>
@ -34,8 +35,8 @@ page_header();
<li>Land that belongs to someone else can't be looted, griefed, or built on, unless the land is vastly empty
or inactive for 5+ days (squatting).</li>
<li>Claims of excessive size will not be mapped.</li>
<li>The first nation to claim a land in Discord, and anyone squatting there, owns it.</li>
<li>Wars must be declared in Discord to be valid.</li>
<li>The first nation to claim a land in a message on BiglyChat or Discord, and anyone squatting there, owns it.</li>
<li>Wars must be declared on BiglyChat or Discord to be valid.</li>
<li>In a war, each nation starts with 3 points per citizen, 3 points per settlement. These are deducted by
player death.</li>
<li>To end a war, a nation must have 0 points, have surrendered, or have withdrawn.</li>