slight UI changes
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parent
8b2a7b38af
commit
d15fd272ca
4 changed files with 12 additions and 9 deletions
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@ -1,3 +1,4 @@
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let hud = document.querySelector('.main-hud');
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var nothingness = (window.localStorage.getItem('nothings') || 1) * 1, nGain = 0.003;
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var nothingness = (window.localStorage.getItem('nothings') || 1) * 1, nGain = 0.003;
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var getBonus = 0;
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var getBonus = 0;
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@ -42,6 +43,8 @@ setInterval(function () {
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nGain = 0.003 + 0.003 * cubePos.length;
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nGain = 0.003 + 0.003 * cubePos.length;
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getBonus *= 0.93;
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getBonus *= 0.93;
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hud.textContent = `${numify(nothingness)} nil; ${numify((nGain + getBonus) * 60)} nil/sec`
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for (let ab in cubePos) {
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for (let ab in cubePos) {
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let a = cubePos[ab];
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let a = cubePos[ab];
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let bonus = 1 + counts.doNothing / (ab* .02 + 2);
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let bonus = 1 + counts.doNothing / (ab* .02 + 2);
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@ -113,8 +113,6 @@ function renderThing() {
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gl.uniformMatrix4fv(matBuffer, false, new Float32Array(MDN.perspectiveMatrix(Math.PI * 100 / 180, ratio, 0.01, 1000)));
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gl.uniformMatrix4fv(matBuffer, false, new Float32Array(MDN.perspectiveMatrix(Math.PI * 100 / 180, ratio, 0.01, 1000)));
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hud.textContent = `${numify(nothingness)} nil; ${numify((nGain + getBonus) * 60)} nil/sec`
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gl.uniform1f(sizeBuffer, -Math.log(nothingness));
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gl.uniform1f(sizeBuffer, -Math.log(nothingness));
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let am = (nGain + getBonus) / (nGain + getBonus + nothingness);
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let am = (nGain + getBonus) / (nGain + getBonus + nothingness);
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@ -154,7 +152,6 @@ function renderThing() {
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requestAnimationFrame(renderThing);
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requestAnimationFrame(renderThing);
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}
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}
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let hud = document.querySelector('.main-hud');
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main();
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main();
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requestAnimationFrame(renderThing)
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requestAnimationFrame(renderThing)
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@ -15,19 +15,19 @@ exec.addCube = function () {
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}
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}
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upgrades = [
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upgrades = [
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{
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{
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'name': 'Set',
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'name': 'Void Set',
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'price': 30,
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'price': 30,
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'exec': 'addCube',
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'exec': 'addCube',
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'desc': 'Clicks and waiting generate more nil'
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'desc': 'Clicks and waiting generate more nil'
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},
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},
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{
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{
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'name': 'Union',
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'name': 'Void-Void Union',
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'price': 1000,
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'price': 1000,
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'exec': 'doNothing',
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'exec': 'doNothing',
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'desc': 'Earlier-bought Sets are more powerful'
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'desc': 'Earlier-bought Sets pool together'
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},
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},
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{
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{
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'name': 'Intersection',
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'name': 'Void-Input Intersection',
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'price': 1000,
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'price': 1000,
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'exec': 'intersectThings',
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'exec': 'intersectThings',
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'desc': 'Sets become easier to click'
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'desc': 'Sets become easier to click'
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@ -37,7 +37,7 @@ upgrades = [
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let hud2 = document.querySelector('.hud');
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let hud2 = document.querySelector('.hud');
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function updateText(button, price, name, cc) {
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function updateText(button, price, name, cc) {
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button.textContent = `Buy ${name} (${cc}x) for ${numify(price)} nil`
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button.textContent = `${name}\n${cc}x inventory\n${numify(price)} nil to construct`
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}
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}
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for (let upgrade of upgrades) {
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for (let upgrade of upgrades) {
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@ -44,8 +44,11 @@ html {
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margin-top: 5px;
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margin-top: 5px;
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}
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}
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.desc {
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.item, .desc {
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white-space: pre-wrap;
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white-space: pre-wrap;
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}
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.desc {
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font-size: 0.5em;
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font-size: 0.5em;
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background: rgb(204, 191, 209);
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background: rgb(204, 191, 209);
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