From 40d026ba515cb3a64362ed1897028dc73ea81279 Mon Sep 17 00:00:00 2001 From: biglyderv Date: Fri, 17 Jan 2025 20:49:34 -0500 Subject: [PATCH] consistency --- discord.svg | 38 +++++++++--------- index.css | 1 + index.html | 14 ++++--- server.svg | 108 +++++++++++++++++++++++++++++++--------------------- wiki.svg | 19 ++++----- 5 files changed, 104 insertions(+), 76 deletions(-) diff --git a/discord.svg b/discord.svg index 9ff96fd..f6b9287 100644 --- a/discord.svg +++ b/discord.svg @@ -24,15 +24,15 @@ inkscape:pagecheckerboard="0" inkscape:deskcolor="#d1d1d1" showgrid="false" - inkscape:zoom="7.9999999" - inkscape:cx="23.5625" - inkscape:cy="30.5625" + inkscape:zoom="16" + inkscape:cx="23.53125" + inkscape:cy="30.09375" inkscape:window-width="1918" inkscape:window-height="1062" inkscape:window-x="0" inkscape:window-y="16" inkscape:window-maximized="1" - inkscape:current-layer="svg1" + inkscape:current-layer="g3" showguides="true" inkscape:lockguides="true" /> + cx="35.841427" + cy="26.515198" + rx="1.1892477" + ry="1.2865479" /> diff --git a/index.css b/index.css index b6f62af..d1a7e3b 100644 --- a/index.css +++ b/index.css @@ -151,6 +151,7 @@ body { padding: 10px; width: 250px; margin: 0; + margin-bottom: -50px; } a { diff --git a/index.html b/index.html index a4c7432..792b5ee 100644 --- a/index.html +++ b/index.html @@ -10,6 +10,10 @@

Astrophis is a civilization roleplay. Lead your nation's destiny throughout the Minecraft world.

+

+ Unlike similar servers, the server doesn't use traditional claim plugins, and is not a short-term challenge. + Everything is crafted by the players and their interactions, under the rules. +

War
@@ -23,16 +27,15 @@
- +
Wiki +

Nations

Pan camera: [WASD/Mouse], Fast motion: [Q], Zoom: [Mouse wheel]


-        

About

-

The server's geopolitics is defined by the players and the gameplay rules.

-

Rules

+

Rules

  1. Don't harrass others.
  2. Don't use glitches.
  3. @@ -42,7 +45,8 @@
  4. Claims of excessive size will not be mapped.
  5. The first nation to claim a land in Discord, and anyone squatting there, owns it.
  6. Wars must be declared in Discord to be valid.
  7. -
  8. In a war, each nation starts with 3 points per citizen, 3 points per settlement. These are deducted by player death.
  9. +
  10. In a war, each nation starts with 3 points per citizen, 3 points per settlement. These are deducted by + player death.
  11. To end a war, a nation must have 0 points, have surrendered, or have withdrawn.
  12. Not all points need to be taken to partially annex a nation.
diff --git a/server.svg b/server.svg index 4be9535..32d107b 100644 --- a/server.svg +++ b/server.svg @@ -25,7 +25,7 @@ inkscape:deskcolor="#d1d1d1" showgrid="false" inkscape:zoom="16" - inkscape:cx="24.53125" + inkscape:cx="24.5" inkscape:cy="23.34375" inkscape:window-width="1918" inkscape:window-height="1062" @@ -33,50 +33,72 @@ inkscape:window-y="16" inkscape:window-maximized="1" inkscape:current-layer="svg1" - showguides="true" + showguides="false" inkscape:lockguides="true" /> + r="21.375" /> diff --git a/wiki.svg b/wiki.svg index 4b8c466..e45359b 100644 --- a/wiki.svg +++ b/wiki.svg @@ -24,9 +24,9 @@ inkscape:pagecheckerboard="0" inkscape:deskcolor="#d1d1d1" showgrid="false" - inkscape:zoom="16" - inkscape:cx="24.53125" - inkscape:cy="23.34375" + inkscape:zoom="11.313709" + inkscape:cx="24.571961" + inkscape:cy="23.29033" inkscape:window-width="1918" inkscape:window-height="1062" inkscape:window-x="0" @@ -41,11 +41,12 @@ cy="25" r="21.375" /> + cx="25.188078" + cy="9.8909531" + rx="2.4061458" + ry="2.4005833" />