durvenson-github/HDIIGameHTMLEdition/index.html

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<html>
<head>
<title>
SGS
</title>
<link rel="stylesheet" type="text/css" href="index.css">
</link>
</head>
<body>
<div id="left">
<h2>
Instructions
</h2>
Use the arrow keys to move.<br>
Pressing the key corresponding to an item will equip that item.
Numbers on the blocks indicate how much health that block has. Click on the block to "damage" it.
<h2>
Depth
</h2>
<span id="depth">0 m</span>
<h2>
Items
</h2>
<span id="pick">Bare Hands (1 block damage, costed 0 coins)</span><br>
<h2>
Shop
</h2>
<span id="coins">You have 0 coins to spend.</span><br><br>
<span id="pickupgrades">Dirt Shovel (1.25 block damage, costs 2.5 coins)</span><br>
<button onclick="upgrade('pick')">Buy now!</span>
</div>
<div id="right">
<h2>
Changelog
</h2>
<p>7/26/2020 - 7/27/2020: Basic features of game ported from the Scratch version. Currently, this is more of a tech demo than it is a game.</p>
</div>
<h1 id="mainheader">
2020-07-28 12:12:25 -04:00
How Deep Is It: The Game (Derv Edition) (Inspired by Scratch version)
</h1>
<div id="map">
<div id="map2">
<div id="blocks">
</div>
</div>
<div id="coords">
._.
</div>
</div>
<script src="index.js">
</script>
</body>
</html>